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Triangle Agency RPG: Core Rulebook
Triangle Agency RPG: Core Rulebook
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Welcome to the first job of the rest of your life!
You will gain immediate access to the Digital Edition.
- Winner of the 2025 Gold ENNIEs for Best Game, Best Rules, and Best Writing
- Winner of the 2025 Golden Fez Award for Best Design and Production
- Winner of the 2024 Indie Groundbreaker Award for Game of the Year
- One of Polygon's Best New TTRPGs of 2024
- "The best game I've ever read" - Rowan Zeoli, Polygon
- "Top to bottom, Triangle Agency is a special game." - Aaron Boehm, Bloody Disgusting
- "Triangle Agency stands out from its monster hunting peers with gorgeous art, slick graphic design and a voice that’s brimming with dark humor." - Rob Wieland, EN World

Triangle Agency is a tabletop role-playing game about wielding enormous, reality-warping power while navigating bureaucratic red tape and juggling your everyday responsibilities. It seamlessly transitions between chilling horror, wacky comedy, and the emotional truth of trying to survive in a world with no right answers.
Number of players: 2-5 + a GM (General Manager)
Campaign length: 10-30 missions or a high energy one shot
Additional necessary materials: Six four-sided dice (official Agency Dice available here), character sheets (available physically as The Triangle Agenda: Character Organizer; digital versions included with your purchase and available as free downloads on our Resources page)
The Game

The lives of normal citizens are under constant threat from supernatural Anomalies. You are a Field Agent for the Triangle Agency, an international corporation with influence in every industry, tasked with investigating and capturing these Anomalies. You have a specific set of powers from an Anomaly that bonded with you, obligations and relationships from your Reality, and a role that the Agency assigned to you based on analysis of your Competency.


In Triangle Agency's all-new Stability/Chaos rule system, action and conflict build naturally. When you roll, Anomalies gain Chaos to spend on the powerful effects and obstacles that your General Manager will describe. As you grow in power and prestige, you'll get the chance to peek behind the Playwall– over a hundred pages of secret material that is only unlockable by playing the game.
Want to learn more before you buy? Check out our Resources page for a free download of the first 23 pages of the book!
The Book

This 300 page, fully illustrated book is divided into four sections.
- Learn about the mysterious Triangle Agency and your role in advancing its mission in the Field Agent Manual: basic game rules, story guidelines, setting details, and important regulatory information for compliance with Agency standards and practices.
- Build characters in our unique ARC system, which has 729 possible starting combinations of Anomaly, Reality, and Competency.
- Receive advice from the Agency on how your GM can prepare and run missions using the General Manager's Toolkit, including examples of interesting Anomalies and ways to bring your Agency Branch to life.
- Play to gain access to the Playwalled Documents: new powers, secret items, and hidden details of Triangle Agency's story.
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